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https://github.com/oliverbooth/X10D
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Bump upm to 3.2.0-nightly.123
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X10D.Unity.dll
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@ -1735,6 +1735,13 @@
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Drawing-related extensions for <see cref="T:UnityEngine.Color32" />.
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</summary>
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</member>
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<member name="M:X10D.Unity.Drawing.Color32Extensions.GetClosestConsoleColor(UnityEngine.Color32)">
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<summary>
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Returns a <see cref="T:System.ConsoleColor" /> which most closely resembles the current color.
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</summary>
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<param name="color">The source color.</param>
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<returns>The closest <see cref="T:System.ConsoleColor" />.</returns>
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</member>
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<member name="M:X10D.Unity.Drawing.Color32Extensions.Inverted(UnityEngine.Color32)">
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<summary>
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Returns a new <see cref="T:UnityEngine.Color32" /> with the red, green, and blue components inverted. Alpha is not affected.
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@ -1813,6 +1820,13 @@
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Drawing-related extensions for <see cref="T:UnityEngine.Color" />.
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</summary>
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</member>
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<member name="M:X10D.Unity.Drawing.ColorExtensions.GetClosestConsoleColor(UnityEngine.Color)">
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<summary>
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Returns a <see cref="T:System.ConsoleColor" /> which most closely resembles the current color.
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</summary>
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<param name="color">The source color.</param>
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<returns>The closest <see cref="T:System.ConsoleColor" />.</returns>
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</member>
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<member name="M:X10D.Unity.Drawing.ColorExtensions.Inverted(UnityEngine.Color)">
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<summary>
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Returns a new <see cref="T:UnityEngine.Color" /> with the red, green, and blue components inverted. Alpha is not affected.
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8
X10D.xml
8
X10D.xml
@ -1354,6 +1354,14 @@
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Drawing-related extensions for <see cref="T:System.Drawing.Color" />.
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</summary>
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</member>
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<member name="M:X10D.Drawing.ColorExtensions.GetClosestConsoleColor(System.Drawing.Color)">
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<summary>
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Returns a <see cref="T:System.ConsoleColor" /> which most closely resembles the current color.
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</summary>
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<param name="color">The source color.</param>
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<returns>The closest <see cref="T:System.ConsoleColor" />.</returns>
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<author>Glenn Slayden, https://stackoverflow.com/a/12340136/1467293</author>
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</member>
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<member name="M:X10D.Drawing.ColorExtensions.Inverted(System.Drawing.Color)">
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<summary>
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Returns a new <see cref="T:System.Drawing.Color" /> with the red, green, and blue components inverted. Alpha is not affected.
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@ -6,7 +6,7 @@
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"url": "https://oliverbooth.dev"
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},
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"displayName": "X10D",
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"version": "3.2.0-nightly.122",
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"version": "3.2.0-nightly.123",
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"unity": "2021.2",
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"description": "Extension methods on crack",
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"keywords": ["dotnet", "extension-methods"],
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