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https://github.com/oliverbooth/X10D
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fix: validate null arguments in X10D.Unity
The CA runs are really testing me today.
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@ -14,8 +14,14 @@ public static class ComponentExtensions
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/// <param name="component">The component whose child components to retrieve.</param>
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/// <param name="component">The component whose child components to retrieve.</param>
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/// <typeparam name="T">The type of the components to retrieve.</typeparam>
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/// <typeparam name="T">The type of the components to retrieve.</typeparam>
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/// <returns>An array <typeparamref name="T" /> representing the child components.</returns>
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/// <returns>An array <typeparamref name="T" /> representing the child components.</returns>
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/// <exception cref="ArgumentNullException"><paramref name="component" /> is <see langword="null" />.</exception>
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public static T[] GetComponentsInChildrenOnly<T>(this Component component)
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public static T[] GetComponentsInChildrenOnly<T>(this Component component)
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{
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{
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if (component == null)
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{
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throw new ArgumentNullException(nameof(component));
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}
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return component.gameObject.GetComponentsInChildrenOnly<T>();
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return component.gameObject.GetComponentsInChildrenOnly<T>();
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}
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}
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}
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}
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@ -14,8 +14,14 @@ public static class PolyhedronExtensions
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/// </summary>
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/// </summary>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="vertex">The vertex to add.</param>
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/// <param name="vertex">The vertex to add.</param>
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/// <exception cref="ArgumentNullException"><paramref name="polyhedron" /> is <see langword="null" />.</exception>
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public static void AddVertex(this Polyhedron polyhedron, Vector3Int vertex)
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public static void AddVertex(this Polyhedron polyhedron, Vector3Int vertex)
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{
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{
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if (polyhedron is null)
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{
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throw new ArgumentNullException(nameof(polyhedron));
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}
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polyhedron.AddVertex(vertex.ToSystemVector());
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polyhedron.AddVertex(vertex.ToSystemVector());
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}
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}
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@ -24,8 +30,14 @@ public static class PolyhedronExtensions
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/// </summary>
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/// </summary>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="vertex">The vertex to add.</param>
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/// <param name="vertex">The vertex to add.</param>
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/// <exception cref="ArgumentNullException"><paramref name="polyhedron" /> is <see langword="null" />.</exception>
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public static void AddVertex(this Polyhedron polyhedron, Vector3 vertex)
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public static void AddVertex(this Polyhedron polyhedron, Vector3 vertex)
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{
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{
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if (polyhedron is null)
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{
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throw new ArgumentNullException(nameof(polyhedron));
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}
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polyhedron.AddVertex(vertex.ToSystemVector());
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polyhedron.AddVertex(vertex.ToSystemVector());
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}
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}
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@ -34,8 +46,23 @@ public static class PolyhedronExtensions
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/// </summary>
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/// </summary>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="vertices">The vertices to add.</param>
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/// <param name="vertices">The vertices to add.</param>
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/// <exception cref="ArgumentNullException">
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/// <para><paramref name="polyhedron" /> is <see langword="null" />.</para>
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/// -or-
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/// <para><paramref name="vertices" /> is <see langword="null" />.</para>
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/// </exception>
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public static void AddVertices(this Polyhedron polyhedron, IEnumerable<Vector3Int> vertices)
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public static void AddVertices(this Polyhedron polyhedron, IEnumerable<Vector3Int> vertices)
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{
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{
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if (polyhedron is null)
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{
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throw new ArgumentNullException(nameof(polyhedron));
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}
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if (vertices is null)
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{
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throw new ArgumentNullException(nameof(vertices));
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}
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foreach (Vector3Int vertex in vertices)
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foreach (Vector3Int vertex in vertices)
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{
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{
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polyhedron.AddVertex(vertex);
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polyhedron.AddVertex(vertex);
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@ -47,8 +74,23 @@ public static class PolyhedronExtensions
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/// </summary>
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/// </summary>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="polyhedron">The polyhedron whose vertices to update.</param>
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/// <param name="vertices">The vertices to add.</param>
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/// <param name="vertices">The vertices to add.</param>
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/// <exception cref="ArgumentNullException">
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/// <para><paramref name="polyhedron" /> is <see langword="null" />.</para>
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/// -or-
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/// <para><paramref name="vertices" /> is <see langword="null" />.</para>
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/// </exception>
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public static void AddVertices(this Polyhedron polyhedron, IEnumerable<Vector3> vertices)
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public static void AddVertices(this Polyhedron polyhedron, IEnumerable<Vector3> vertices)
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{
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{
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if (polyhedron is null)
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{
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throw new ArgumentNullException(nameof(polyhedron));
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}
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if (vertices is null)
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{
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throw new ArgumentNullException(nameof(vertices));
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}
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foreach (Vector3 vertex in vertices)
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foreach (Vector3 vertex in vertices)
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{
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{
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polyhedron.AddVertex(vertex);
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polyhedron.AddVertex(vertex);
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@ -13,8 +13,14 @@ public static class GameObjectExtensions
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/// <param name="gameObject">The game object whose child components to retrieve.</param>
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/// <param name="gameObject">The game object whose child components to retrieve.</param>
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/// <typeparam name="T">The type of the components to retrieve.</typeparam>
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/// <typeparam name="T">The type of the components to retrieve.</typeparam>
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/// <returns>An array <typeparamref name="T" /> representing the child components.</returns>
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/// <returns>An array <typeparamref name="T" /> representing the child components.</returns>
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/// <exception cref="ArgumentNullException"><paramref name="gameObject" /> is <see langword="null" />.</exception>
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public static T[] GetComponentsInChildrenOnly<T>(this GameObject gameObject)
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public static T[] GetComponentsInChildrenOnly<T>(this GameObject gameObject)
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{
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{
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if (gameObject == null)
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{
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throw new ArgumentNullException(nameof(gameObject));
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}
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Transform rootTransform = gameObject.transform;
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Transform rootTransform = gameObject.transform;
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var components = new List<T>(gameObject.GetComponentsInChildren<T>());
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var components = new List<T>(gameObject.GetComponentsInChildren<T>());
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