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4d19e2f64c
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Add Vector.With* methods (resolves #56)
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2022-05-09 10:33:21 +01:00 |
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d904daf431
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Add Color.With* methods (resolves #55)
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2022-05-09 10:01:03 +01:00 |
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df0257f498
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Add GameObject.SetLayerRecursively (#57)
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2022-05-08 22:37:03 +01:00 |
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aa30abea93
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Add Color.Inverted (#54)
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2022-05-08 19:52:49 +01:00 |
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051406c279
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Fix xmldoc to reference Vector3.magnitude not .Length()
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2022-05-08 00:07:07 +01:00 |
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60a3459663
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Add GetComponentsInChildrenOnly<T>
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2022-05-08 00:06:39 +01:00 |
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064011cb68
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Format csproj
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2022-05-07 23:16:17 +01:00 |
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f257aebc28
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Add .NET Standard 2.1 target, reintroduce Unity support
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2022-05-05 18:00:38 +01:00 |
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f9b4c56f05
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Remove X10D.Unity project from repo
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2022-02-14 16:50:07 +00:00 |
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6e6d6c48fb
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(#14) Declare using directives outside of namespace
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2021-07-19 12:48:58 +01:00 |
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8059b067c9
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Remove BetterBehavior and GameTime types
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2021-07-19 12:39:07 +01:00 |
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1443d7d4cf
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Update X10D.Unity to 2020.3.12.f1 LTS
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2021-06-27 12:20:51 +01:00 |
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937d701d14
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Remove ruleset and unused analyzers
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2021-03-07 18:00:17 +00:00 |
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88eb4c0350
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🏷 Bump to 2.6.0
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2020-10-20 15:11:21 +01:00 |
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ad824debe0
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🏷 Bump to 2.5.0
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2020-07-15 16:10:00 +01:00 |
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5bc71bd426
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✨ Add X10D.Unity
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2020-07-15 14:33:40 +01:00 |
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9c061eacf1
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🔥 Remove Drawing, WinForms and Unity projects
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2020-04-18 14:46:05 +01:00 |
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0b85fa05e4
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🔨 Fix SA1124 violation
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2020-04-17 17:58:29 +01:00 |
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9b5e02b5a1
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🐞 Fix invalid reference
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2019-11-19 15:29:29 +00:00 |
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ea7fb5953c
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📚 Update README and add children README files
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2019-11-19 15:25:12 +00:00 |
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75a37d44d4
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🔨 Use block bodies instead of expression bodies
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2019-11-19 15:15:32 +00:00 |
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1a8e1c8eaf
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🎉 Initial commit
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2019-07-07 12:23:48 +01:00 |
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