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mirror of https://github.com/oliverbooth/X10D synced 2024-10-18 18:16:11 +00:00
Commit Graph

9 Commits

Author SHA1 Message Date
0b5bb074c8
refactor(test): remove IEnumerator tests
Use synchronous NUnit tests
2023-04-10 13:38:56 +01:00
77ab429f72
refactor: remove Copy/Move component functionality
This may be returned at a later point.
2023-04-10 13:26:38 +01:00
ad2d33aa88
style(test): use constraint API for length check 2023-04-07 01:34:34 +01:00
dc6d984fa8
test: suppress ReSharper.Unity.InefficientPropertyAccess
This is false positive being thrown by the analyzer. The values are - in fact - changing before being read each time.
2023-04-07 01:34:08 +01:00
420ec2433a
feat: add Component move/copy
As usual, experimental API - subject to change.
2023-04-07 01:21:56 +01:00
fcdcf54aa3
test: use NUnit constraint API in X10D.Unity.Tests (#76) 2023-04-05 22:51:59 +01:00
df0257f498
Add GameObject.SetLayerRecursively (#57) 2022-05-08 22:37:03 +01:00
6c24231a2c
[ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
7da6dc1009
Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00