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mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 05:35:41 +00:00
Commit Graph

18 Commits

Author SHA1 Message Date
051406c279
Fix xmldoc to reference Vector3.magnitude not .Length() 2022-05-08 00:07:07 +01:00
60a3459663
Add GetComponentsInChildrenOnly<T> 2022-05-08 00:06:39 +01:00
064011cb68
Format csproj 2022-05-07 23:16:17 +01:00
f257aebc28
Add .NET Standard 2.1 target, reintroduce Unity support 2022-05-05 18:00:38 +01:00
f9b4c56f05 Remove X10D.Unity project from repo 2022-02-14 16:50:07 +00:00
6e6d6c48fb
(#14) Declare using directives outside of namespace 2021-07-19 12:48:58 +01:00
8059b067c9
Remove BetterBehavior and GameTime types 2021-07-19 12:39:07 +01:00
1443d7d4cf Update X10D.Unity to 2020.3.12.f1 LTS 2021-06-27 12:20:51 +01:00
937d701d14 Remove ruleset and unused analyzers 2021-03-07 18:00:17 +00:00
88eb4c0350 🏷 Bump to 2.6.0 2020-10-20 15:11:21 +01:00
ad824debe0 🏷 Bump to 2.5.0 2020-07-15 16:10:00 +01:00
5bc71bd426 Add X10D.Unity 2020-07-15 14:33:40 +01:00
9c061eacf1
🔥 Remove Drawing, WinForms and Unity projects 2020-04-18 14:46:05 +01:00
0b85fa05e4
🔨 Fix SA1124 violation 2020-04-17 17:58:29 +01:00
9b5e02b5a1
🐞 Fix invalid reference 2019-11-19 15:29:29 +00:00
ea7fb5953c
📚 Update README and add children README files 2019-11-19 15:25:12 +00:00
75a37d44d4
🔨 Use block bodies instead of expression bodies 2019-11-19 15:15:32 +00:00
1a8e1c8eaf
🎉 Initial commit 2019-07-07 12:23:48 +01:00