1
0
mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 07:15:42 +00:00
Commit Graph

16 Commits

Author SHA1 Message Date
5ff521073c
fix: suppress CA5394
This analysis warning is irrelevant. We're making extension methods here, dammit! This will be the consumer's responsibility to worry about.
2023-04-11 17:04:09 +01:00
4dd31ec1b6
[ci skip] style: reformat & cleanup solution 2023-03-29 17:46:56 +01:00
a09492d418
perf: use UnsafeUtility for Unity<->System conversions 2023-03-29 00:14:49 +01:00
Oliver Booth
a685d6ec39
Merge branch 'develop' into main 2023-03-07 17:30:15 +00:00
RealityProgrammer
e1a7ac03c6 Added SpanExtensions and the reinterpret between Unity's structs to System.Numerics structs 2023-03-06 06:49:07 +07:00
46bfa17b93
Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
02cc897426
Add Point.IsOnLine (#64) 2022-06-29 17:55:04 +01:00
43a155ad90
Add Vector2/3Int.ToSystemVector 2022-06-01 18:37:33 +01:00
b0cce087b3
Add additional ctor overloads for Ellipse/F 2022-06-01 17:05:25 +01:00
28dd88cf0a
Add Vector2/3Int method parity
* Added Vector2/3Int.Deconstruct
* Added Vector2/3Int.WithX
* Added Vector2/3Int.WithY
* Added Vector3Int.WithZ
* Added Vector2Int.ToSystemPoint
* Added Vector2Int.ToSystemSize
2022-05-31 11:41:29 +01:00
f35f398d7f
Add conversions between Size(F)/Point(F)/Vector and Rect/Rectangle(F) 2022-05-28 14:19:46 +01:00
d312d05f7a
Add vector tuple deconstruction 2022-05-16 10:30:55 +01:00
1428618ca9
Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
4d19e2f64c
Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
051406c279
Fix xmldoc to reference Vector3.magnitude not .Length() 2022-05-08 00:07:07 +01:00
f257aebc28
Add .NET Standard 2.1 target, reintroduce Unity support 2022-05-05 18:00:38 +01:00