|
d904daf431
|
Add Color.With* methods (resolves #55)
|
2022-05-09 10:01:03 +01:00 |
|
|
df0257f498
|
Add GameObject.SetLayerRecursively (#57)
|
2022-05-08 22:37:03 +01:00 |
|
|
aa30abea93
|
Add Color.Inverted (#54)
|
2022-05-08 19:52:49 +01:00 |
|
|
051406c279
|
Fix xmldoc to reference Vector3.magnitude not .Length()
|
2022-05-08 00:07:07 +01:00 |
|
|
60a3459663
|
Add GetComponentsInChildrenOnly<T>
|
2022-05-08 00:06:39 +01:00 |
|
|
064011cb68
|
Format csproj
|
2022-05-07 23:16:17 +01:00 |
|
|
f257aebc28
|
Add .NET Standard 2.1 target, reintroduce Unity support
|
2022-05-05 18:00:38 +01:00 |
|
|
f9b4c56f05
|
Remove X10D.Unity project from repo
|
2022-02-14 16:50:07 +00:00 |
|
|
6e6d6c48fb
|
(#14) Declare using directives outside of namespace
|
2021-07-19 12:48:58 +01:00 |
|
|
8059b067c9
|
Remove BetterBehavior and GameTime types
|
2021-07-19 12:39:07 +01:00 |
|
|
1443d7d4cf
|
Update X10D.Unity to 2020.3.12.f1 LTS
|
2021-06-27 12:20:51 +01:00 |
|
|
937d701d14
|
Remove ruleset and unused analyzers
|
2021-03-07 18:00:17 +00:00 |
|
|
88eb4c0350
|
🏷 Bump to 2.6.0
|
2020-10-20 15:11:21 +01:00 |
|
|
ad824debe0
|
🏷 Bump to 2.5.0
|
2020-07-15 16:10:00 +01:00 |
|
|
5bc71bd426
|
✨ Add X10D.Unity
|
2020-07-15 14:33:40 +01:00 |
|
|
9c061eacf1
|
🔥 Remove Drawing, WinForms and Unity projects
|
2020-04-18 14:46:05 +01:00 |
|
|
0b85fa05e4
|
🔨 Fix SA1124 violation
|
2020-04-17 17:58:29 +01:00 |
|
|
9b5e02b5a1
|
🐞 Fix invalid reference
|
2019-11-19 15:29:29 +00:00 |
|
|
ea7fb5953c
|
📚 Update README and add children README files
|
2019-11-19 15:25:12 +00:00 |
|
|
75a37d44d4
|
🔨 Use block bodies instead of expression bodies
|
2019-11-19 15:15:32 +00:00 |
|
|
1a8e1c8eaf
|
🎉 Initial commit
|
2019-07-07 12:23:48 +01:00 |
|