1
0
mirror of https://github.com/oliverbooth/X10D synced 2024-11-14 21:55:41 +00:00
Commit Graph

8 Commits

Author SHA1 Message Date
46bfa17b93
Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
28dd88cf0a
Add Vector2/3Int method parity
* Added Vector2/3Int.Deconstruct
* Added Vector2/3Int.WithX
* Added Vector2/3Int.WithY
* Added Vector3Int.WithZ
* Added Vector2Int.ToSystemPoint
* Added Vector2Int.ToSystemSize
2022-05-31 11:41:29 +01:00
f35f398d7f
Add conversions between Size(F)/Point(F)/Vector and Rect/Rectangle(F) 2022-05-28 14:19:46 +01:00
d312d05f7a
Add vector tuple deconstruction 2022-05-16 10:30:55 +01:00
1428618ca9
Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
4d19e2f64c
Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
6c24231a2c
[ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
7da6dc1009
Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00