|
e501f3b75b
|
[ci skip] Call AddVertex, not AddPoint
|
2022-06-01 19:49:09 +01:00 |
|
|
793fa47524
|
Add DebugEx integration tests
|
2022-06-01 19:44:15 +01:00 |
|
|
74af813d78
|
Add RectInt conversions
|
2022-06-01 11:06:24 +01:00 |
|
|
c600825f55
|
[ci skip] Update X10D.Unity.Tests 2021.3.3f1
|
2022-05-31 11:52:37 +01:00 |
|
|
28dd88cf0a
|
Add Vector2/3Int method parity
* Added Vector2/3Int.Deconstruct
* Added Vector2/3Int.WithX
* Added Vector2/3Int.WithY
* Added Vector3Int.WithZ
* Added Vector2Int.ToSystemPoint
* Added Vector2Int.ToSystemSize
|
2022-05-31 11:41:29 +01:00 |
|
|
f35f398d7f
|
Add conversions between Size(F)/Point(F)/Vector and Rect/Rectangle(F)
|
2022-05-28 14:19:46 +01:00 |
|
|
5aea71465a
|
Add UnityEngine/System.Drawing color conversions
|
2022-05-16 10:41:53 +01:00 |
|
|
e23aa13fda
|
Fix alpha values in Color32Tests
|
2022-05-16 10:40:32 +01:00 |
|
|
d312d05f7a
|
Add vector tuple deconstruction
|
2022-05-16 10:30:55 +01:00 |
|
|
542b56fd01
|
Update X10D.Unity.Tests 2021.3.2f1
Reference Unity3D.SDK 2021.1.14f1 for X10D.Unity
|
2022-05-13 09:10:59 +01:00 |
|
|
048e0a22f7
|
Add Singleton<T> class
|
2022-05-13 09:09:25 +01:00 |
|
|
1428618ca9
|
Add System.Numerics/UnityEngine vector/quaternion conversions
|
2022-05-09 20:40:55 +01:00 |
|
|
4d19e2f64c
|
Add Vector.With* methods (resolves #56)
|
2022-05-09 10:33:21 +01:00 |
|
|
d904daf431
|
Add Color.With* methods (resolves #55)
|
2022-05-09 10:01:03 +01:00 |
|
|
176ad9fa09
|
[ci skip] Define colors as fields
|
2022-05-09 09:59:03 +01:00 |
|
|
df0257f498
|
Add GameObject.SetLayerRecursively (#57)
|
2022-05-08 22:37:03 +01:00 |
|
|
4d94eabacc
|
[github actions] Use local build artifacts instead of package
|
2022-05-08 19:56:48 +01:00 |
|
|
aa30abea93
|
Add Color.Inverted (#54)
|
2022-05-08 19:52:49 +01:00 |
|
|
6c24231a2c
|
[ci skip] Apply root namespace X10D.Unity
|
2022-05-08 12:17:57 +01:00 |
|
|
7da6dc1009
|
Add tests for X10D.Unity
|
2022-05-08 12:09:30 +01:00 |
|