X10D/X10D.Unity/src
Oliver Booth 3f08f5270f
feat: add DebugUtility.DrawFunction
2023-04-13 01:48:58 +01:00
..
DebugUtility feat: add DebugUtility.DrawFunction 2023-04-13 01:48:58 +01:00
Drawing fix: validate null arguments in X10D.Unity 2023-04-11 17:09:14 +01:00
Numerics fix: suppress CA5394 2023-04-11 17:04:09 +01:00
Assembly.cs fix: CLSCompliant(false) for X10D.Unity 2023-04-02 03:11:22 +01:00
ComponentExtensions.cs fix: validate null arguments in X10D.Unity 2023-04-11 17:09:14 +01:00
ExceptionMessages.Designer.cs feat: add Component move/copy 2023-04-07 01:21:56 +01:00
ExceptionMessages.resx feat: add Component move/copy 2023-04-07 01:21:56 +01:00
GameObjectExtensions.cs fix: validate null arguments in X10D.Unity 2023-04-11 17:09:14 +01:00
RaycastHitExtensions.cs feat: add RaycastHit.GetComponent and RaycastHit.TryGetComponent 2023-04-11 16:58:16 +01:00
Singleton.cs fix: suppress CA1000 2023-04-02 03:10:58 +01:00
TransformExtensions.cs Add .NET Standard 2.1 target, reintroduce Unity support 2022-05-05 18:00:38 +01:00
WaitForFrames.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForKeyDown.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForKeyUp.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForSecondsNoAlloc.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForSecondsRealtimeNoAlloc.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForTimeSpan.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
WaitForTimeSpanRealtime.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00