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DebugEx
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[ci skip] Fix source validation errors
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2022-07-08 13:08:24 +01:00 |
Drawing
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perf: use UnsafeUtility for Unity<->System conversions
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2023-03-29 00:14:49 +01:00 |
Numerics
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[ci skip] style: reformat & cleanup solution
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2023-03-29 17:46:56 +01:00 |
ComponentExtensions.cs
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Add GetComponentsInChildrenOnly<T>
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2022-05-08 00:06:39 +01:00 |
GameObjectExtensions.cs
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Remove call to Cast, avoid alloc of Transform.Enumerator
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2022-05-09 19:47:02 +01:00 |
Singleton.cs
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Cache Singleton<T> instance on Awake
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2022-12-31 14:49:32 +00:00 |
TransformExtensions.cs
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Add .NET Standard 2.1 target, reintroduce Unity support
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2022-05-05 18:00:38 +01:00 |
WaitForFrames.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForKeyDown.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForKeyUp.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForSecondsNoAlloc.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForSecondsRealtimeNoAlloc.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForTimeSpan.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
WaitForTimeSpanRealtime.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |