.. |
Drawing
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Add GetClosestConsoleColor (#66)
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2022-07-13 14:18:12 +01:00 |
Numerics
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Add vector and point component rounding (#65)
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2022-07-13 12:09:37 +01:00 |
ComponentTests.cs
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[ci skip] Apply root namespace X10D.Unity
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2022-05-08 12:17:57 +01:00 |
ComponentTests.cs.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
DebugExIntegrationTests.cs
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[ci skip] Rename DrawBox to DrawWireCube
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2022-06-02 12:24:26 +01:00 |
DebugExIntegrationTests.cs.meta
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Add DebugEx integration tests
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2022-06-01 19:44:15 +01:00 |
Drawing.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
GameObjectTests.cs
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Add GameObject.SetLayerRecursively (#57)
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2022-05-08 22:37:03 +01:00 |
GameObjectTests.cs.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
Numerics.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
SingletonTests.cs
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Add Singleton<T> class
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2022-05-13 09:09:25 +01:00 |
SingletonTests.cs.meta
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Add Singleton<T> class
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2022-05-13 09:09:25 +01:00 |
TestBehaviour.cs
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Add Singleton<T> class
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2022-05-13 09:09:25 +01:00 |
TestBehaviour.cs.meta
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Add Singleton<T> class
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2022-05-13 09:09:25 +01:00 |
TransformTests.cs
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[ci skip] Apply root namespace X10D.Unity
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2022-05-08 12:17:57 +01:00 |
TransformTests.cs.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
X10D.Unity.Tests.asmdef
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[ci skip] Apply root namespace X10D.Unity
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2022-05-08 12:17:57 +01:00 |
X10D.Unity.Tests.asmdef.meta
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Add tests for X10D.Unity
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2022-05-08 12:09:30 +01:00 |
YieldInstructionIntegrationTests.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
YieldInstructionIntegrationTests.cs.meta
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
YieldInstructionTests.cs
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |
YieldInstructionTests.cs.meta
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[X10D.Unity] Add various yield instructions
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2022-07-14 12:00:55 +01:00 |