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X10D/X10D.Unity.Tests/Assets/Tests/Drawing/RectangleFTests.cs
Oliver Booth 5d2313fa20
test: replace playmode tests with NUnit tests (#76)
Using yield break; in a coroutine which does not need to be one, that's a paddlin'.
2023-04-05 22:51:59 +01:00

25 lines
776 B
C#

using System.Drawing;
using NUnit.Framework;
using X10D.Core;
using X10D.Unity.Drawing;
using Random = System.Random;
namespace X10D.Unity.Tests.Drawing
{
public class RectangleFTests
{
[Test]
public void ToUnityRect_ShouldReturnRect_WithEquivalentMembers()
{
var random = new Random();
var rectangle = new RectangleF(random.NextSingle(), random.NextSingle(), random.NextSingle(), random.NextSingle());
var rect = rectangle.ToUnityRect();
Assert.AreEqual(rectangle.X, rect.x, 1e-6f);
Assert.AreEqual(rectangle.Y, rect.y, 1e-6f);
Assert.AreEqual(rectangle.Width, rect.width, 1e-6f);
Assert.AreEqual(rectangle.Height, rect.height, 1e-6f);
}
}
}