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mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 07:55:43 +00:00
X10D/X10D.Unity.Tests/Assets/Tests/Numerics
2022-07-13 12:09:37 +01:00
..
QuaternionTests.cs Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
QuaternionTests.cs.meta Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
RandomTests.cs [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
RandomTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
Vector2IntTests.cs Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector2IntTests.cs.meta Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector2Tests.cs Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
Vector2Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
Vector3IntTests.cs Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector3IntTests.cs.meta Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector3Tests.cs Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
Vector3Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
Vector4Tests.cs Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
Vector4Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00