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mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 04:55:42 +00:00
X10D/X10D.Unity.Tests/Assets/Tests
2023-04-02 04:54:58 +01:00
..
Drawing [X10D.Unity] Add tests for Color(32).Deconstruct 2023-02-27 13:55:06 +00:00
Numerics Add vector and point component rounding (#65) 2022-07-13 12:09:37 +01:00
ComponentTests.cs [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
ComponentTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
DebugUtilityIntegrationTests.cs fix(test): fix ref as of bc3dedfa7d 2023-04-02 04:54:58 +01:00
DebugUtilityIntegrationTests.cs.meta fix(test): fix ref as of bc3dedfa7d 2023-04-02 04:54:58 +01:00
Drawing.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
GameObjectTests.cs Add GameObject.SetLayerRecursively (#57) 2022-05-08 22:37:03 +01:00
GameObjectTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
Numerics.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
SingletonTests.cs Add Singleton<T> class 2022-05-13 09:09:25 +01:00
SingletonTests.cs.meta Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TestBehaviour.cs Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TestBehaviour.cs.meta Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TransformTests.cs [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
TransformTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
X10D.Unity.Tests.asmdef [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
X10D.Unity.Tests.asmdef.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
YieldInstructionIntegrationTests.cs [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
YieldInstructionIntegrationTests.cs.meta [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00
YieldInstructionTests.cs Add edge case for WaitForTimeSpan unit test 2022-11-29 18:09:41 +00:00
YieldInstructionTests.cs.meta [X10D.Unity] Add various yield instructions 2022-07-14 12:00:55 +01:00