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mirror of https://github.com/oliverbooth/X10D synced 2024-11-14 16:45:42 +00:00
X10D/X10D.Unity.Tests/Assets/Tests
2022-05-13 09:09:25 +01:00
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Drawing Add Color.With* methods (resolves #55) 2022-05-09 10:01:03 +01:00
Numerics Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
ComponentTests.cs [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
ComponentTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
Drawing.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
GameObjectTests.cs Add GameObject.SetLayerRecursively (#57) 2022-05-08 22:37:03 +01:00
GameObjectTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
Numerics.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
SingletonTests.cs Add Singleton<T> class 2022-05-13 09:09:25 +01:00
SingletonTests.cs.meta Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TestBehaviour.cs Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TestBehaviour.cs.meta Add Singleton<T> class 2022-05-13 09:09:25 +01:00
TransformTests.cs [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
TransformTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
X10D.Unity.Tests.asmdef [ci skip] Apply root namespace X10D.Unity 2022-05-08 12:17:57 +01:00
X10D.Unity.Tests.asmdef.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00