RealityProgrammer
5e4044f965
Code fixup, fast Int8 packing
2023-03-06 10:39:58 +07:00
RealityProgrammer
a808cab37f
Optimize DictionaryExtensions and handle CodeAnalysis errors
2023-03-06 07:50:10 +07:00
RealityProgrammer
4300e35b4e
Replace stackalloc and ToArray combination to array initialization directly
2023-03-06 07:17:32 +07:00
RealityProgrammer
862d3ad189
Merge branch 'main' of https://github.com/RealityProgrammer/X10D
2023-03-06 06:49:13 +07:00
RealityProgrammer
e1a7ac03c6
Added SpanExtensions and the reinterpret between Unity's structs to System.Numerics structs
2023-03-06 06:49:07 +07:00
RealityProgrammer
ba8c0c6510
Merge branch 'oliverbooth:main' into main
2023-03-06 00:00:19 +07:00
RealityProgrammer
1e98e6910f
Initial commit with SIMD implementation and some other specialization methods
2023-03-05 23:57:11 +07:00
f5b88e5309
[github actions] Use .NET 7
2023-02-27 16:59:35 +00:00
622141443c
[ci skip] Use .NET 7 SDK for solution
2023-02-26 12:09:34 +00:00
Oliver Booth
11c1ecb910
[ci skip] Add ko-fi funding link
2022-11-04 01:06:58 +00:00
e3b223b36d
[ci skip] Fix misplaced backtick
2022-05-14 20:10:21 +01:00
1b155935c1
[ci skip] Drop render from type input
2022-05-14 20:08:44 +01:00
2a0afada76
[ci skip] Improve issue templates
2022-05-14 20:07:54 +01:00
eb31e0fe3f
[ci skip] Migrate issue template to issue forms
...
https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/configuring-issue-templates-for-your-repository#creating-issue-forms
2022-05-14 20:04:06 +01:00
0c169cdaf4
[ci skip] .md not .yml for coc
2022-05-14 19:43:32 +01:00
98665e3363
[ci skip] Add code of conduct
2022-05-14 19:42:44 +01:00
2b5fed836b
[ci skip] Update package version
2022-05-13 10:03:22 +01:00
d95ed86174
[github actions] Build, don't publish, for (pre)release
2022-05-13 09:55:06 +01:00
Oliver Booth
b0ac965a7d
Merge pull request #58 from oliverbooth/develop
...
3.1.0
2022-05-13 09:45:58 +01:00
aa00f122b1
Update CHANGELOG
2022-05-13 09:36:20 +01:00
542b56fd01
Update X10D.Unity.Tests 2021.3.2f1
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Reference Unity3D.SDK 2021.1.14f1 for X10D.Unity
2022-05-13 09:10:59 +01:00
048e0a22f7
Add Singleton<T> class
2022-05-13 09:09:25 +01:00
5d7d570749
[github actions] Pass GITHUB_TOKEN to docfx job
...
I'm still winging it. I have no idea how to fix this bug because the action in question is beyond my control.
https://github.com/maxheld83/ghpages/issues/31
^ This issue claims the linked issue provides a fix. Wasn't able to follow, so I'm just passing this token because... why not at this point? I'm getting tired of making commits that fails CI. I just want to watch Better Call Saul.
2022-05-12 15:00:40 +01:00
f6aeaf35f7
[github actions] Pass GH_PAT to docfx-action
...
Still winging things.
2022-05-12 14:50:47 +01:00
4da6ac7de4
[github actions] Pass repo token to docfx job
...
Honestly I'm just winging it at this point.
2022-05-12 14:45:39 +01:00
cd9d2d7bef
[github actions] Fix BUILD_DIR for docfx job
2022-05-12 14:30:51 +01:00
28d64f74fb
[github actions] Don't push nightly for main
2022-05-12 14:30:25 +01:00
10e4738788
[github actions] Don't run docfx job for PR
2022-05-12 14:28:00 +01:00
03b345325b
[ci skip] [github actions] Update DocFx job
2022-05-12 14:26:10 +01:00
a566058837
Add docfx project
2022-05-12 14:24:13 +01:00
23e07b65b8
Add [ReadOnly]Span<T>.Count(Predicate<T>)
2022-05-12 13:52:04 +01:00
1428618ca9
Add System.Numerics/UnityEngine vector/quaternion conversions
2022-05-09 20:40:55 +01:00
d17e1670de
Remove call to Cast, avoid alloc of Transform.Enumerator
...
Children are now retrieved using a combination of childCount and GetChild method
2022-05-09 19:47:02 +01:00
4d19e2f64c
Add Vector.With* methods ( resolves #56 )
2022-05-09 10:33:21 +01:00
d904daf431
Add Color.With* methods ( resolves #55 )
2022-05-09 10:01:03 +01:00
176ad9fa09
[ci skip] Define colors as fields
2022-05-09 09:59:03 +01:00
df0257f498
Add GameObject.SetLayerRecursively ( #57 )
2022-05-08 22:37:03 +01:00
330be689b6
[ci skip] Update CHANGELOG
2022-05-08 20:22:06 +01:00
6159d87573
[github actions] mkdir before cp
2022-05-08 19:58:25 +01:00
4d94eabacc
[github actions] Use local build artifacts instead of package
2022-05-08 19:56:48 +01:00
aa30abea93
Add Color.Inverted ( #54 )
2022-05-08 19:52:49 +01:00
6c24231a2c
[ci skip] Apply root namespace X10D.Unity
2022-05-08 12:17:57 +01:00
7da6dc1009
Add tests for X10D.Unity
2022-05-08 12:09:30 +01:00
Oliver Booth
bdc0cdccd9
[github actions] Add Unity activation
2022-05-08 12:02:33 +01:00
ec8ac5a864
[github actions] Add Unity activation
2022-05-08 12:00:21 +01:00
051406c279
Fix xmldoc to reference Vector3.magnitude not .Length()
2022-05-08 00:07:07 +01:00
60a3459663
Add GetComponentsInChildrenOnly<T>
2022-05-08 00:06:39 +01:00
154b742c75
[ci skip] Show parentheses on methods
2022-05-08 00:05:45 +01:00
a6d3a6be74
[ci skip] Update Unity installation instructions
2022-05-07 23:56:59 +01:00
145f5a4ff3
Add source generator to solution
2022-05-07 23:43:52 +01:00